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| Criterion | ![]() DevOps Blameless Postmortem | ![]() Decision Making OODA Loop | ![]() Operations Family Tree Analysis | ![]() Operations Barrier Analysis |
|---|---|---|---|---|
Purposedifferent | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | For a series of incidents with a similar pattern, the method arranges individual events as branches of a common origin. It makes visible which conditions keep recurring. | For a risk that can only be managed through multiple layers of protection, the method examines the effectiveness of each barrier. It shows where safeguards are missing, too weak, or fail under real conditions. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 30-90 min | 15-60 min je Zyklus | 2-4 h | 2-4 h |
Participantsdifferent | 3-12 | 1-8 | 2-6 | 2-6 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Postmortem Doc, Action Items, Timeline | Situation Assessment, Decision Loop, Action Updates | Family Tree Diagram, Pattern Notes, Systemic Measures | Barrier Inventory, Failure Analysis per Barrier, Action Backlog |
Tagsno overlap | Site Reliability EngineeringIncidentLearningReliability | DecisionChangeLearningStrategy | Root causePatternsIncidentSystemic | Root causeSafetyIncident |



