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Criterion
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Purposedifferent
After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.
Complexitydifferent
MediumHighLowMedium
Timedifferent
30-90 minHalber Tag30-60 minAs needed
Participantsdifferent
3-125-203-124-15
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Postmortem Doc, Action Items, TimelineSimulation Notes, Gaps List, Updated RunbooksStart Stop Continue Board, Improvement ActionsIncident Log, Action Tracker, Stakeholder Updates
Tagsno overlap
Site Reliability EngineeringIncidentLearningReliability
ResilienceOperationsIncident
RetrospectiveImprovementTeamReflection
IncidentOperationsReliability
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