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| Criterion | ![]() DevOps Blameless Postmortem | ![]() Decision Making Force Field Analysis | ![]() Agile Mad Sad Glad | ![]() Decision Making OODA Loop |
|---|---|---|---|---|
Purposedifferent | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | In change initiatives, supporting and restraining forces sit at the table at the same time. Force Field Analysis makes these tensions explicit and shows where change can be pushed forward by strengthening or relieving. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 30-90 min | 45-90 min | 30-60 min | 15-60 min je Zyklus |
Participantsdifferent | 3-12 | 3-12 | 3-10 | 1-8 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Postmortem Doc, Action Items, Timeline | Force Field Map, Change Levers, Risk Notes | Emotion Board, Themes, Action Items | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | Site Reliability EngineeringIncidentLearningReliability | ChangeDecisionStrategy | RetrospectiveTeamReflection | DecisionChangeLearningStrategy |



