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| Criterion | ![]() DevOps Blameless Postmortem | ![]() UX Design Design Studio | ![]() Innovation Crazy 8s | ![]() Innovation Lotus Blossom |
|---|---|---|---|---|
Purposedifferent | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When a central question feels too large, the method breaks it into neighboring topic fields with their own depth of ideation. It holds structure and openness at the same time, so adjacent perspectives don't get lost. This grows an idea space out of a core problem. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 30-90 min | 1-3 h | 8-15 min | 45-90 min |
Participantsdifferent | 3-12 | 3-8 | 1-10 | 3-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Postmortem Doc, Action Items, Timeline | Sketches, Concept Directions, Design Decisions | Sketch Set, Idea Shortlist, Direction Options | Lotus Diagram, Idea Themes, Shortlist |
Tagsno overlap | Site Reliability EngineeringIncidentLearningReliability | SketchingCollaborationIdeation | BrainstormingSketchingSpeedDivergenceDesign sprint | BrainstormingIdeationCreativityDivergenceWorkshop |



