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Criterion
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Paper illustration for Argument Mapping
Decision Making
Argument Mapping
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Cynefin Workshop.
Decision Making
Cynefin Workshop
Purposedifferent
After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.When statements, evidence, and counterarguments get mixed up, a debate quickly loses its structure. Argument Mapping breaks a thesis down into its reasoning and makes visible what it really rests on.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic.
Complexitydifferent
MediumMediumHighMedium
Timedifferent
30-90 min1-3 hHalber Tag60-180 min
Participantsdifferent
3-121-85-204-20
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Postmortem Doc, Action Items, TimelineArgument Map, Evidence Gaps, Decision RationaleSimulation Notes, Gaps List, Updated RunbooksCynefin Map, Domain-specific Actions, Sensemaking Notes
Tagsno overlap
Site Reliability EngineeringIncidentLearningReliability
SensemakingDecisionRationale
ResilienceOperationsIncident
ComplexitySensemakingDecision
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