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Criterion
Paper illustration for Behavior Over Time Graph.
Systems Thinking
Behavior Over Time Graph
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Iceberg Model method illustration showing its working structure
Systems Thinking
Iceberg Model
Purposedifferent
A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.The Iceberg Model separates visible events from patterns, structures, and mental models. This turns a single observation into a deeper understanding of why a problem keeps recurring.
Complexitydifferent
LowMediumLowLow
Timedifferent
20-45 min60-90 min pro Feature30-60 min30-60 min
Participantsdifferent
1-103-63-72-10
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Behavior Over Time Graph, Trend Hypotheses, Key EventsExample Table, Acceptance TestsExample Map, Acceptance Criteria, Open QuestionsIceberg Worksheet, Pattern Notes, Intervention Ideas
Tagsno overlap
Systems thinkingPatternsDynamics
AgileRequirementsExamplesBehavior-Driven Development
Behavior-Driven DevelopmentRequirementsExamplesRefinement
Systems thinkingRoot causePatterns
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