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| Criterion | ![]() Systems Thinking Behavior Over Time Graph | ![]() Facilitation Delegation Poker | ![]() Operations Family Tree Analysis | ![]() Operations MORT Analysis |
|---|---|---|---|---|
Purposedifferent | A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots. | When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice. | For a series of incidents with a similar pattern, the method arranges individual events as branches of a common origin. It makes visible which conditions keep recurring. | For a safety-relevant event or a system with high protection requirements, the method examines where controls failed. It exposes both technical and organizational gaps. |
Complexitydifferent | Low | Low | Medium | High |
Timedifferent | 20-45 min | 45-90 min | 2-4 h | Mehrere Tage bis Wochen |
Participantsdifferent | 1-10 | 3-10 | 2-6 | 2-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Behavior Over Time Graph, Trend Hypotheses, Key Events | Delegation Board, Decision Boundaries, Role Agreements | Family Tree Diagram, Pattern Notes, Systemic Measures | MORT Worksheets, Findings per Branch, Corrective Actions, Systemic Recommendations |
Tagsno overlap | Systems thinkingPatternsDynamics | AutonomyRolesTeam | Root causePatternsIncidentSystemic | Root causeSafetySystemicIncident |



