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| Criterion | ![]() Decision Making Assumption Surfacing | ![]() Agile Example Mapping | ![]() Product Discovery Experiment Canvas | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|---|
Purposedifferent | Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 30-60 min | 30-60 min | 20-40 min pro Story |
Participantsdifferent | 2-8 | 3-7 | 1-5 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Assumption List, Critical Assumptions, Learning Plan | Example Map, Acceptance Criteria, Open Questions | Completed Experiment Canvas, Success Metric | Acceptance Criteria, Story Update |
Tagsno overlap | AssumptionsRiskDecisionDiscovery | Behavior-Driven DevelopmentRequirementsExamplesRefinement | ExperimentsValidationDiscoveryHypothesis | AgileRequirementsRefinementBehavior-Driven Development |



