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Criterion
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Purposedifferent
When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.
Complexitydifferent
MediumHighLowHigh
Timedifferent
45-60 min1 Tag bis mehrere Wochen20-35 min4-5 Tage
Participantsdifferent
2-84-101-55-8
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Assumption map, Test backlog, Risk rankingProblem Statement, Prototype, Test LearningsTest Card with a pre-set thresholdPrototype, Test Findings, Decision Rationale
Tagsno overlap
AssumptionsRiskExperimentsValidation
InnovationPrototypeResearch
ExperimentsValidationDiscoveryHypothesis
Design sprintPrototypeValidationInnovation
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