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Criterion
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Paper illustration for Learning Review.
Operations
Learning Review
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Purposedifferent
After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement.After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.
Complexitydifferent
LowMediumHighLow
Timedifferent
20-45 min1-3 hHalber TagUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter
Participantsdifferent
3-123-105-20Scrum Team
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Lessons learned, Action items, Event summaryLearning Review Notes, System Factors, Improvement ActionsSimulation Notes, Gaps List, Updated RunbooksImprovement actions, Team agreements
Tagsno overlap
LearningOperationsImprovement
LearningRetrospectiveIncidentOperations
ResilienceOperationsIncident
RetrospectiveImprovementLearning
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