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Criterion
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Purposedifferent
After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.
Complexitydifferent
LowLowLowMedium
Timedifferent
20-45 min30-60 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter60-90 min pro Feature
Participantsdifferent
3-123-7Scrum Team3-6
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Lessons learned, Action items, Event summaryExample Map, Acceptance Criteria, Open QuestionsImprovement actions, Team agreementsExample Table, Acceptance Tests
Tagsno overlap
LearningOperationsImprovement
Behavior-Driven DevelopmentRequirementsExamplesRefinement
RetrospectiveImprovementLearning
AgileRequirementsExamplesBehavior-Driven Development
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