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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumLowLowLow
Timedifferent
30-90 min15-30 min30-60 min2-5 min je Item
Participantsdifferent
3-1233-73-9
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsClarified Story, Test Examples, Open QuestionsExample Map, Acceptance Criteria, Open QuestionsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
CollaborationBehavior-Driven DevelopmentQualityRefinement
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationAgileRelative sizingTeam
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