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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
MediumLowMediumMedium
Timedifferent
30-90 min2-5 min je Itemlaufend, 1-5 min je Item30-90 min
Participantsdifferent
3-123-93-93-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsRelative Estimates, Assumption Notes, Split CandidatesPoint Estimates, Reference Stories, Velocity DataBucketed Backlog, Relative Estimates, Split Candidates
Tags1 shared
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
EstimationAgileMeasurement
EstimationBacklogRelative sizing
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