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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
MediumLowMediumMedium
Timedifferent
30-90 min2-5 min je Item15-60 min je Zyklus30-90 min
Participantsdifferent
3-123-91-83-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsRelative Estimates, Assumption Notes, Split CandidatesSituation Assessment, Decision Loop, Action UpdatesBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
DecisionChangeLearningStrategy
EstimationBacklogRelative sizing
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