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| Criterion | ![]() Agile Affinity Estimation | ![]() Decision Making OODA Loop | ![]() Agile Planning Poker | ![]() Decision Making Delphi Method |
|---|---|---|---|---|
Purposedifferent | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. |
Complexitydifferent | Medium | Medium | Low | High |
Timedifferent | 30-90 min | 15-60 min je Zyklus | 2-5 min je Item | 1-4 Wochen |
Participantsdifferent | 3-12 | 1-8 | 3-9 | 6-30 Experten |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Async |
Outputdifferent | Affinity Size Map, Grouped Estimates, Unclear Items | Situation Assessment, Decision Loop, Action Updates | Relative Estimates, Assumption Notes, Split Candidates | Expert Forecast, Consensus Range, Assumption Notes |
Tagsno overlap | EstimationBacklogRelative sizing | DecisionChangeLearningStrategy | EstimationAgileRelative sizingTeam | ForecastingExpertsDecisionStrategy |



