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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for OODA Loop.
Decision Making
OODA Loop
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
30-90 min15-60 min je Zyklus45–75 min30-90 min
Participantsdifferent
3-121-8Team members involved3-12
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsSituation Assessment, Decision Loop, Action Updates4Ls Board, Learning Themes, Improvement ActionsBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
DecisionChangeLearningStrategy
RetrospectiveLearningReflectionTeam
EstimationBacklogRelative sizing
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