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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration of Hooked Model with its method-specific working model.
Growth
Hooked Model
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Ideal Days.
Agile
Ideal Days
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.The Hooked Model helps clarify engagement loops, user behavior, and experiments. It makes repeat behavior measurable and captures the result as a hooked loop, trigger map, and reward design.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.
Complexitydifferent
MediumMediumLowLow
Timedifferent
30-90 minMultiple workshops over several weeks2-5 min je Item15-60 min
Participantsdifferent
3-122-83-92-9
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsHooked loop, Trigger map, Reward design, Ethics checkRelative Estimates, Assumption Notes, Split CandidatesIdeal Day Estimates, Assumption Notes, Capacity Caveats
Tagsno overlap
EstimationBacklogRelative sizing
GrowthBehaviorRetention
EstimationAgileRelative sizingTeam
EstimationEffortAgile
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