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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Gemba Walk workspace showing the question, observations, and next decision.
Operations
Gemba Walk
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When there is uncertainty about the real course of a process, the method brings observation to the place where work happens. It combines perception, follow-up questions, and process knowledge so decisions rest on actual workflows instead of assumptions.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumLowMediumLow
Timedifferent
30-90 min30-120 min30-90 min2-5 min je Item
Participantsdifferent
3-122-63-123-9
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsObservation Notes, Improvement IdeasBucketed Backlog, Relative Estimates, Split CandidatesRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
LeanObservationProcessOperations
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
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