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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Ideal Days.
Agile
Ideal Days
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.
Complexitydifferent
MediumHighLowLow
Timedifferent
30-90 min2-4 h2-5 min je Item15-60 min
Participantsdifferent
3-123-83-92-9
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsFuture Reality Tree, Negative Branches, Assumption List, Improved InjectionsRelative Estimates, Assumption Notes, Split CandidatesIdeal Day Estimates, Assumption Notes, Capacity Caveats
Tagsno overlap
EstimationBacklogRelative sizing
Theory of ConstraintsSystems thinkingChange
EstimationAgileRelative sizingTeam
EstimationEffortAgile
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