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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
A paper-based illustration representing Event Modeling with its core stages and visible working result.
Knowledge Modeling
Event Modeling
Paper illustration for Planning Poker.
Agile
Planning Poker
EventStorming on a long working surface: colored event cards form a business flow, friction points are marked, and a boundary separates different areas of responsibility.
Domain Modeling
EventStorming
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
30-90 min2-6 h2-5 min je Item2-8 h
Participantsdifferent
3-122-83-95-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsEvent Model, UI Flow, Commands, Read ModelsRelative Estimates, Assumption Notes, Split CandidatesEvent Timeline, Ubiquitous Language, Boundaries, Open Questions
Tagsno overlap
EstimationBacklogRelative sizing
EventsBlueprintDomain-Driven DesignBehavior
EstimationAgileRelative sizingTeam
Domain-Driven DesignEventsDiscoveryWorkshop
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