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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
A paper-based illustration representing Event Modeling with its core stages and visible working result.
Knowledge Modeling
Event Modeling
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
30-90 min2-6 h30-90 min2-5 min je Item
Participantsdifferent
3-122-83-123-9
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsEvent Model, UI Flow, Commands, Read ModelsBucketed Backlog, Relative Estimates, Split CandidatesRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
EventsBlueprintDomain-Driven DesignBehavior
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
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