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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Ideal Days.
Agile
Ideal Days
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.
Complexitydifferent
MediumMediumLowLow
Timedifferent
30-90 min30-90 min2-5 min je Item15-60 min
Participantsdifferent
3-123-123-92-9
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsBucketed Backlog, Relative Estimates, Split CandidatesRelative Estimates, Assumption Notes, Split CandidatesIdeal Day Estimates, Assumption Notes, Capacity Caveats
Tags1 shared
EstimationBacklogRelative sizing
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
EstimationEffortAgile
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