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| Criterion | ![]() Agile Affinity Estimation | ![]() Agile Bucket System | ![]() Product Strategy ICE Scoring | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 30-90 min | 30-90 min | 30-60 min | 2-5 min je Item |
Participantsdifferent | 3-12 | 3-12 | 2-8 | 3-9 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Affinity Size Map, Grouped Estimates, Unclear Items | Bucketed Backlog, Relative Estimates, Split Candidates | ICE Table, Top Idea List | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | EstimationBacklogRelative sizing | EstimationBacklogRelative sizing | PrioritizationScoringGrowthDecision | EstimationAgileRelative sizingTeam |



