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Criterion
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Bucket System.
Agile
Bucket System
EventStorming on a long working surface: colored event cards form a business flow, friction points are marked, and a boundary separates different areas of responsibility.
Domain Modeling
EventStorming
A paper-based illustration representing Event Modeling with its core stages and visible working result.
Knowledge Modeling
Event Modeling
Purposedifferent
When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views.Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic.
Complexitysame
MediumMediumMediumMedium
Timedifferent
30-90 min30-90 min2-8 h2-6 h
Participantsdifferent
3-123-125-122-8
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Affinity Size Map, Grouped Estimates, Unclear ItemsBucketed Backlog, Relative Estimates, Split CandidatesEvent Timeline, Ubiquitous Language, Boundaries, Open QuestionsEvent Model, UI Flow, Commands, Read Models
Tagsno overlap
EstimationBacklogRelative sizing
EstimationBacklogRelative sizing
Domain-Driven DesignEventsDiscoveryWorkshop
EventsBlueprintDomain-Driven DesignBehavior
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