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Criterion
Paper illustration for Accountability Ladder
Operations
Accountability Ladder
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
With defensive reactions to problems, the method shifts the view from justification to ownership. It makes visible which reaction stage a person or team is currently stuck on.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowHighLowLow
Timedifferent
20-45 minHalber Tag20-45 min45–75 min
Participantsdifferent
1-85-203-12Team members involved
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Ownership Reflection, Action Commitment, Coaching NotesSimulation Notes, Gaps List, Updated RunbooksLessons learned, Action items, Event summary4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
ResponsibilityLeadershipTeam
ResilienceOperationsIncident
LearningOperationsImprovement
RetrospectiveLearningReflectionTeam
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