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Criterion
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
LowLowLowMedium
Timedifferent
20-40 min pro Story2-5 min je Item30-60 min30-90 min
Participantsdifferent
3-63-93-73-12
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Acceptance Criteria, Story UpdateRelative Estimates, Assumption Notes, Split CandidatesExample Map, Acceptance Criteria, Open QuestionsBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
AgileRequirementsRefinementBehavior-Driven Development
EstimationAgileRelative sizingTeam
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationBacklogRelative sizing
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