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Criterion
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitysame
LowLowLowLow
Timedifferent
20-40 min pro Story15-60 min30-60 min2-5 min je Item
Participantsdifferent
3-62-93-73-9
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Acceptance Criteria, Story UpdateIdeal Day Estimates, Assumption Notes, Capacity CaveatsExample Map, Acceptance Criteria, Open QuestionsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
AgileRequirementsRefinementBehavior-Driven Development
EstimationEffortAgile
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationAgileRelative sizingTeam
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