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| Criterion | ![]() Operations ABC Analysis | ![]() Agile Mad Sad Glad | ![]() DevOps Incident Command | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | With many similar objects of differing economic significance, the method prioritizes effort by effect. It separates what needs regular steering from what rarely needs attention. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 30-60 min | 30-60 min | As needed | 30-60 min |
Participantsdifferent | 1-5 | 3-10 | 4-15 | 3-12 |
Formatdifferent | Async | Workshop | Workshop + async | Workshop |
Outputdifferent | ABC Classification, Focus Rules, Control List | Emotion Board, Themes, Action Items | Incident Log, Action Tracker, Stakeholder Updates | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | PrioritizationOperationsPortfolio | RetrospectiveTeamReflection | IncidentOperationsReliability | RetrospectiveImprovementTeamReflection |



