View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Operations ABC Analysis | ![]() UX Design Lean UX Canvas | ![]() Product Discovery Opportunity Solution Tree | ![]() Product Discovery Test Card |
|---|---|---|---|---|
Purposedifferent | With many similar objects of differing economic significance, the method prioritizes effort by effect. It separates what needs regular steering from what rarely needs attention. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 30-60 min | 2-3 h | 1-2 h Setup, laufend | 20-35 min |
Participantsdifferent | 1-5 | 3-8 | 2-6 | 1-5 |
Formatdifferent | Async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | ABC Classification, Focus Rules, Control List | Completed Lean UX Canvas, Hypothesis list, First experiment | Opportunity Solution Tree, Experiment Backlog, Learning Log | Test Card with a pre-set threshold |
Tagsno overlap | PrioritizationOperationsPortfolio | CanvasHypothesisOutcomesDiscovery | DiscoveryOutcomesExperimentsOpportunity | ExperimentsValidationDiscoveryHypothesis |



