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| Criterion | ![]() Growth A/B Testing | ![]() Product Discovery Test Card | ![]() Product Discovery Smoke Test | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | High | Low | Low | Low |
Timedifferent | 1-4 Wochen | 20-35 min | 1-5 Tage | 30-60 min |
Participantsdifferent | 1-6 | 1-5 | Nutzertraffic | 1-5 |
Formatdifferent | Async | Workshop + async | Async | Workshop + async |
Outputdifferent | Experiment results, Decision log, Learning summary | Test Card with a pre-set threshold | Interest Metrics, Conversion Signal, Learning Note | Completed Experiment Canvas, Success Metric |
Tags2 shared | ExperimentsGrowthAnalyticsValidation | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandGrowth | ExperimentsValidationDiscoveryHypothesis |



