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| Criterion | ![]() Growth A/B Testing | ![]() Agile Start Stop Continue | ![]() Agile Sailboat Retrospective | ![]() Product Discovery Smoke Test |
|---|---|---|---|---|
Purposedifferent | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. |
Complexitydifferent | High | Low | Low | Low |
Timedifferent | 1-4 Wochen | 30-60 min | 45-90 min | 1-5 Tage |
Participantsdifferent | 1-6 | 3-12 | 4-12 | Nutzertraffic |
Formatdifferent | Async | Workshop | Workshop | Async |
Outputdifferent | Experiment results, Decision log, Learning summary | Start Stop Continue Board, Improvement Actions | Sailboat Board, Risks, Improvement Actions | Interest Metrics, Conversion Signal, Learning Note |
Tagsno overlap | ExperimentsGrowthAnalyticsValidation | RetrospectiveImprovementTeamReflection | RetrospectiveTeamImprovement | ValidationExperimentsDemandGrowth |



