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| Criterion | ![]() Growth A/B Testing | ![]() Product Discovery Smoke Test | ![]() UX Research Customer Journey Mapping | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | High | Low | Medium | Medium |
Timedifferent | 1-4 Wochen | 1-5 Tage | 2-4 h | 1-4 Wochen |
Participantsdifferent | 1-6 | Nutzertraffic | 4-10 | 3-10 Kunden |
Formatdifferent | Async | Async | Workshop | Workshop + async |
Outputdifferent | Experiment results, Decision log, Learning summary | Interest Metrics, Conversion Signal, Learning Note | Journey Map, Pain-point List, Opportunity Backlog | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | ExperimentsGrowthAnalyticsValidation | ValidationExperimentsDemandGrowth | JourneyServiceService design | MVPValidationServiceDiscovery |



