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| Criterion | ![]() Growth A/B Testing | ![]() Agile Sailboat Retrospective | ![]() Product Discovery Smoke Test | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | High | Low | Low | Medium |
Timedifferent | 1-4 Wochen | 45-90 min | 1-5 Tage | 1-5 Tage |
Participantsdifferent | 1-6 | 4-12 | Nutzertraffic | Nutzertraffic |
Formatdifferent | Async | Workshop | Async | Async |
Outputdifferent | Experiment results, Decision log, Learning summary | Sailboat Board, Risks, Improvement Actions | Interest Metrics, Conversion Signal, Learning Note | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | ExperimentsGrowthAnalyticsValidation | RetrospectiveTeamImprovement | ValidationExperimentsDemandGrowth | ValidationExperimentsDemandDiscovery |



