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Criterion
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Purposedifferent
When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.
Complexitydifferent
HighLowMediumLow
Timedifferent
1-4 Wochen2-5 min je Item30-90 min30-60 min
Participantsdifferent
1-63-93-121-5
Formatdifferent
AsyncWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Experiment results, Decision log, Learning summaryRelative Estimates, Assumption Notes, Split CandidatesAffinity Size Map, Grouped Estimates, Unclear ItemsCompleted Experiment Canvas, Success Metric
Tagsno overlap
ExperimentsGrowthAnalyticsValidation
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
ExperimentsValidationDiscoveryHypothesis
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