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| Criterion | ![]() Growth A/B Testing | ![]() Product Discovery Learning Card | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Test Card |
|---|---|---|---|---|
Purposedifferent | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitydifferent | High | Low | Low | Low |
Timedifferent | 1-4 Wochen | 25-40 min | 30-60 min | 20-35 min |
Participantsdifferent | 1-6 | 1-5 | 1-5 | 1-5 |
Formatdifferent | Async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Experiment results, Decision log, Learning summary | Learning Card with evidence and next action | Completed Experiment Canvas, Success Metric | Test Card with a pre-set threshold |
Tags2 shared | ExperimentsGrowthAnalyticsValidation | ExperimentsValidationDiscoveryLearning | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryHypothesis |



