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| Criterion | ![]() Agile 4Ls Retrospective | ![]() Team Design Team API | ![]() Team Design Team Topologies Interaction Modes | ![]() Agile Mad Sad Glad |
|---|---|---|---|---|
Purposedifferent | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When expectations between teams stay fuzzy, it describes how a team can be reached, used, and held accountable. It clarifies responsibility, interaction, and load between teams. The result is captured as a Team API document. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 45–75 min | Half day initial, dann laufend | Half day | 30-60 min |
Participantsdifferent | Team members involved | Ein Team plus Stakeholder | Team-Leads plus Architecture | 3-10 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | 4Ls Board, Learning Themes, Improvement Actions | Team API Document | Interaction Heat Map, Agreements per Pair | Emotion Board, Themes, Action Items |
Tags1 shared | RetrospectiveLearningReflectionTeam | TeamAlignmentCommunicationService | TeamAlignmentCollaborationOrganization | RetrospectiveTeamReflection |



