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Criterion
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Paper illustration for DACI
Decision Making
DACI
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Purposedifferent
When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.In cross-functional decisions, responsibilities quickly blur between approval, influence, and execution. DACI arranges these roles so decision pressure, contribution, and information stay cleanly separated.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.
Complexitysame
LowLowLowLow
Timedifferent
45–75 min30-60 min30-60 min45-90 min
Participantsdifferent
Team members involved3-102-103-10
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop
Outputdifferent
4Ls Board, Learning Themes, Improvement ActionsEmotion Board, Themes, Action ItemsDACI Matrix, Decision Owner, Decision LogDelegation Board, Decision Boundaries, Role Agreements
Tagsno overlap
RetrospectiveLearningReflectionTeam
RetrospectiveTeamReflection
DecisionRolesGovernanceAlignment
AutonomyRolesTeam
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