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Criterion
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Purposedifferent
When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.
Complexitydifferent
LowLowMediumLow
Timedifferent
45–75 min25-40 min1-5 Tage30-60 min
Participantsdifferent
Team members involved1-5Nutzertraffic3-10
Formatdifferent
WorkshopWorkshop + asyncAsyncWorkshop
Outputdifferent
4Ls Board, Learning Themes, Improvement ActionsLearning Card with evidence and next actionClick Data, Interest Signal, Learning DecisionEmotion Board, Themes, Action Items
Tagsno overlap
RetrospectiveLearningReflectionTeam
ExperimentsValidationDiscoveryLearning
ValidationExperimentsDemandDiscovery
RetrospectiveTeamReflection
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