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Criterion
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Purposedifferent
When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.
Complexitysame
LowLowLowLow
Timedifferent
45–75 min45-90 min45-90 min45-90 min
Participantsdifferent
Team members involved3-104-124-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
4Ls Board, Learning Themes, Improvement ActionsDelegation Board, Decision Boundaries, Role AgreementsSailboat Board, Risks, Improvement ActionsStarfish Board, Practice Changes, Experiments
Tags1 shared
RetrospectiveLearningReflectionTeam
AutonomyRolesTeam
RetrospectiveTeamImprovement
RetrospectiveImprovementExperimentsTeam
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