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Criterion
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Paper session grid with two time blocks, three rooms, colored session cards and an open topic pool.
Facilitation
Barcamp
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Purposedifferent
When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When many people can contribute knowledge and the flow should stay open, Barcamp provides a framework for self-organized sessions. The format channels energy without defining the content too narrowly in advance.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.
Complexitydifferent
LowLowMediumLow
Timedifferent
45–75 min45-90 minHalber Tag bis 2 Tage30-60 min
Participantsdifferent
Team members involved3-1015-2003-10
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
4Ls Board, Learning Themes, Improvement ActionsDelegation Board, Decision Boundaries, Role AgreementsSession Board, Session Notes, Community LearningsEmotion Board, Themes, Action Items
Tagsno overlap
RetrospectiveLearningReflectionTeam
AutonomyRolesTeam
FacilitationLarge groupLearning
RetrospectiveTeamReflection
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