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| Criterion | ![]() Agile 4Ls Retrospective | ![]() UX Design Customer Journey Canvas | ![]() Operations Learning Review | ![]() UX Design Service Blueprinting |
|---|---|---|---|---|
Purposedifferent | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. |
Complexitydifferent | Low | Medium | Medium | High |
Timedifferent | 45–75 min | 1-3 h | 1-3 h | 0.5-2 Tage |
Participantsdifferent | Team members involved | 3-10 | 3-10 | 6-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | 4Ls Board, Learning Themes, Improvement Actions | Customer Journey Canvas, Pain Points, Experience Opportunities | Learning Review Notes, System Factors, Improvement Actions | Service Blueprint, Fail Points, Ownership Map |
Tagsno overlap | RetrospectiveLearningReflectionTeam | JourneyCustomerService designCanvas | LearningRetrospectiveIncidentOperations | Service designOperationsJourneyBlueprint |



