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| Criterion | ![]() Agile 4Ls Retrospective | ![]() Decision Making Constraint Analysis | ![]() Decision Making Decision Tree | ![]() Decision Making OODA Loop |
|---|---|---|---|---|
Purposedifferent | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 45–75 min | 30-90 min | 30-90 min | 15-60 min je Zyklus |
Participantsdifferent | Team members involved | 2-8 | 1-6 | 1-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | 4Ls Board, Learning Themes, Improvement Actions | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries | Decision Tree, Option Map, Assumption List | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | RetrospectiveLearningReflectionTeam | ConstraintsDecisionPlanningOptions | DecisionTreeOptions | DecisionChangeLearningStrategy |



