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| Criterion | ![]() Agile WSJF | ![]() Innovation Design Thinking | ![]() Innovation Design Sprint | ![]() Delivery Cost of Delay |
|---|---|---|---|---|
Purposedifferent | When many tasks compete for the same capacity, it orders work by economic impact. It makes time lost, benefit, and effort comparable together. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitysame | High | High | High | High |
Timedifferent | 45-90 min | 1 Tag bis mehrere Wochen | 4-5 Tage | 90-180 min |
Participantsdifferent | 3-10 | 4-10 | 5-8 | 3-8 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Ranked Backlog, Cost-of-Delay Assumptions | Problem Statement, Prototype, Test Learnings | Prototype, Test Findings, Decision Rationale | CoD Table, Prioritization Sequence |
Tagsno overlap | LeanEconomicsSequencePrioritization | InnovationPrototypeResearch | Design sprintPrototypeValidationInnovation | PrioritizationDeliveryEconomicsDecision |



