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Criterion
A paper-based illustration representing WSJF with its core stages and visible working result.
Agile
WSJF
A paper-based illustration representing Customer Journey Canvas with its core stages and visible working result.
UX Design
Customer Journey Canvas
Paper illustration of a journey map with four connected phases, several experience lanes and a point marked for closer investigation.
UX Research
Customer Journey Mapping
Paper illustration of Cost of Delay with its method-specific working model.
Delivery
Cost of Delay
Purposedifferent
When many tasks compete for the same capacity, it orders work by economic impact. It makes time lost, benefit, and effort comparable together.When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear.When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately.Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence.
Complexitydifferent
HighMediumMediumHigh
Timedifferent
45-90 min1-3 h2-4 h90-180 min
Participantsdifferent
3-103-104-103-8
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Ranked Backlog, Cost-of-Delay AssumptionsCustomer Journey Canvas, Pain Points, Experience OpportunitiesJourney Map, Pain-point List, Opportunity BacklogCoD Table, Prioritization Sequence
Tagsno overlap
LeanEconomicsSequencePrioritization
JourneyCustomerService designCanvas
JourneyServiceService design
PrioritizationDeliveryEconomicsDecision
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