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| Criterion | ![]() Operations Visual Management | ![]() DevOps Game Day | ![]() Agile Start Stop Continue | ![]() Operations Learning Review |
|---|---|---|---|---|
Purposedifferent | With high tempo and many parallel topics, the method makes status, deviations, and priorities visible at a glance. It reduces search effort and prevents what matters from getting lost in daily work. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | Ongoing | Halber Tag | 30-60 min | 1-3 h |
Participantsdifferent | 1-20 | 5-20 | 3-12 | 3-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Visual Board, Status Indicators, Exception Cues | Simulation Notes, Gaps List, Updated Runbooks | Start Stop Continue Board, Improvement Actions | Learning Review Notes, System Factors, Improvement Actions |
Tagsno overlap | SignalsOperationsVisual management | ResilienceOperationsIncident | RetrospectiveImprovementTeamReflection | LearningRetrospectiveIncidentOperations |



