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Criterion
Visual Management workspace showing the question, observations, and next decision.
Operations
Visual Management
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of a four-column Kanban board with limited ongoing work, a visible blocker and a review loop.
Engineering
Kanban
Paper illustration for Theory of Constraints.
Operations
Theory of Constraints
Purposedifferent
With high tempo and many parallel topics, the method makes status, deviations, and priorities visible at a glance. It reduces search effort and prevents what matters from getting lost in daily work.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When work sits in too many parallel streams, throughput suffers and no one sees the bottlenecks. Kanban makes the flow of work visible and limits overload so a system becomes calmer and more predictable.For a system that does not get faster despite effort, the method directs attention to the bottleneck. It concentrates improvement on the point that actually limits throughput.
Complexitydifferent
LowHighMediumHigh
Timedifferent
OngoingHalber TagOngoing2-4 h Analyse, laufend
Participantsdifferent
1-205-202-123-12
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Visual Board, Status Indicators, Exception CuesSimulation Notes, Gaps List, Updated RunbooksKanban board, WIP policies, Flow metricsConstraint Map, Improvement Plan, Flow Metrics
Tagsno overlap
SignalsOperationsVisual management
ResilienceOperationsIncident
FlowVisual managementDelivery
OperationsConstraintsFlowImprovement
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