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| Criterion | ![]() Operations Visual Management | ![]() Operations After-Action Review | ![]() DevOps Game Day | ![]() Operations Learning Review |
|---|---|---|---|---|
Purposedifferent | With high tempo and many parallel topics, the method makes status, deviations, and priorities visible at a glance. It reduces search effort and prevents what matters from getting lost in daily work. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. |
Complexitydifferent | Low | Low | High | Medium |
Timedifferent | Ongoing | 20-45 min | Halber Tag | 1-3 h |
Participantsdifferent | 1-20 | 3-12 | 5-20 | 3-10 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Visual Board, Status Indicators, Exception Cues | Lessons learned, Action items, Event summary | Simulation Notes, Gaps List, Updated Runbooks | Learning Review Notes, System Factors, Improvement Actions |
Tags1 shared | SignalsOperationsVisual management | LearningOperationsImprovement | ResilienceOperationsIncident | LearningRetrospectiveIncidentOperations |



