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| Criterion | ![]() UX Research User Interviews | ![]() Product Discovery Test Card | ![]() Product Strategy Counter Metrics | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When a headline metric could mask side effects, it adds guardrail signals against unwanted outcomes. It connects customer value, product logic, and decision priorities. The result is captured as a counter-metric list and guardrail definitions. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30–60 min per interview | 20-35 min | 30-60 min | 30-60 min |
Participantsdifferent | 1 participant per interview | 1-5 | 2-6 | 1-5 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Interview Notes, Themes, Insight Summary | Test Card with a pre-set threshold | Counter Metric List, Guardrail Definitions | Completed Experiment Canvas, Success Metric |
Tagsno overlap | QualitativeResearchCustomerDiscovery | ExperimentsValidationDiscoveryHypothesis | MetricsMeasurementStrategyExperiments | ExperimentsValidationDiscoveryHypothesis |



