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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Software Architecture Canvas method illustration showing its working structure
Architecture
Software Architecture Canvas
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration for Risk Storming.
Architecture
Risk Storming
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.Helps clarify architecture context, options, and consequences in concrete terms. It organizes technical context, alternatives, and consequences. The result is captured as an Annotated Diagram, a Prioritized Risk List, and an Action Backlog.
Complexitydifferent
MediumLowHighLow
Timedifferent
1-2 h je Session1-2 h1-4 Wochen60-90 min
Participantsdifferent
Based on research question3-101-64-12
Formatdifferent
Workshop + asyncWorkshopAsyncWorkshop
Outputdifferent
Usability Issues, Severity List, RecommendationsArchitecture Canvas, Goals, Constraints, Quality AttributesExperiment results, Decision log, Learning summaryAnnotated Diagram, Prioritized Risk List, Action Backlog
Tagsno overlap
ValidationUXPrototype
CanvasArchitectureAlignmentWorkshop
ExperimentsGrowthAnalyticsValidation
RiskArchitectureWorkshopValidation
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