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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Affinity Diagramming
UX Research
Affinity Diagramming
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
MediumLowLowMedium
Timedifferent
1-2 h je Session1-5 Tage45–90 min1-5 Tage
Participantsdifferent
Based on research questionNutzertraffic3-10Nutzertraffic
Formatdifferent
Workshop + asyncAsyncWorkshopAsync
Outputdifferent
Usability Issues, Severity List, RecommendationsInterest Metrics, Conversion Signal, Learning NoteTheme clusters, Insight statements, Opportunity areasClick Data, Interest Signal, Learning Decision
Tagsno overlap
ValidationUXPrototype
ValidationExperimentsDemandGrowth
SynthesisQualitativeRoot cause
ValidationExperimentsDemandDiscovery
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